Touched events cause other characters' physics to desync

Place link: Traitor Town Workshop - Roblox

Simply touch another character (which is idle) to trigger the physics desync.

The bug is fixed by disabling CanTouch, but this removes the ability to use the Touched event.

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Also, the character’s Motor6D CFrames reset when touched:

Thank you for submitting this - could you please provide a repro file to help us troubleshoot this bug?

I’m no longer able to repro this. Assuming something got changed recently?

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