the issue im facing is that the trails for the blade in my roblox game act weird on different maps, not like they should…
here is an example on how it should look
here is how it looks after the map changed maybe this has to do with position but im 100% sure the position isnt that far of the actual 0,0,0

here is after:
is this fixable?
Expected behavior
i expect the trails to act the same way even if the position is a bit off.