Train Holding on Mono Rail

Hello! I am making a mono rail, and I don’t really know how to hold the train on the rails.

Many people suggested using gliders, but it trips over in turns as can be seen here:

https://gyazo.com/ca25ac4d060d01b26937284b84008412

So my question is how to make it that it won’t trip.

Someone suggested using Spring Constraints but I don’t really know how to use those.

Thanks for help!

4 Likes

I think you could make the thing below that is used to move the train a bit more bigger

I don’t really understand what you mean. Could you elaborate?

Below the train, there are 2 parts for the rails. Try to make them bigger (Y-axis)

Use blocks on the rail as guides and script the Monorail to follow the blocks like shown In Jailbreak trains.

Your platform is big that it doesn’t stay balanced for example: when you are turning left the platform will tilt to the right. Try and make a bigger rail.

Feedback

If you observe games such as Theme Park Tycoon 2, you will see that the bottom the the roaster coasters would be hooked onto the rail itself, preventing it from coming of the track and allowing it to move in any direction the track doing in e.g. upside-down.

Add an extra line under it, so it has a bigger place to balance on