Training in model designing

Hi there, i become a member for the first time in the devforums, and have been trying to design a cafe showcase in an attempt to create something myself, now the game itself is pretty much no mesh from Blender, all of it will be planned to be created on Unions and negates, and just on Roblox Studio. Some questions i have in my mind in designing this showcase is :

  1. I have been trying to make a cappucinno cup as a coffee cup template for some of the NPCs to use on the showcase, what’s the best way to make the cup, if i’m not planning to use meshes
  2. Cafe building is something i have to think of, what am i supposed to use, to make the cafe look… unique and special?
    Solutions for the cup that i tried is just using cylinder and ball negates, but the handle becomes the problem
    For the cafe building, i’m still figuring out whether to design the outside city to make it feels alive.

Any comments are really appreciated

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If you aren’t planning on using meshes and want to achieve certain shapes easily. I suggest looking into unions as they are helpful for quickly designing and making shapes out of roblox parts.

image Sometimes in union designing, this can happen

I don’t really know what caused this in the image so I can’t help you with that. I need a bit more context behind it.

The cup is just union and negates, but for whatever reason, the cup breaks creating that surface

Did you make the cup shape out of a sphere? and negate with another sphere?

Yes, i did it like that, because, i have no other shapes to create a hole in the ball

Try something like this for a simple bowl shape.

Ok might try that later on, thanks for the tip

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