for some context, I’m trying to recreate the effect from Eclipse Game seen in this first video
when I change the parts’ transparency with a script, it looks different from different angles, which you can see in the second and third videos (this is my problem. i dont want it to do that!!!)
the third video is without fog or shadows, and with the sun directly above
i’ve tried removing the shadows from the parts, turning off shadows globally, putting the sun above, removing the fog, removing the atmosphere, not doing any other effects with it, removing the texture from the baseplate, and waiting a few minutes to see if it was just the lightning not being loaded fully yet
local script I'm using for the effect
local ContextActionService = game:GetService("ContextActionService")
local Lighting = game:GetService("Lighting")
local TweenService = game:GetService("TweenService")
local lightingfolder = game.Workspace.Folder
local black = lightingfolder.black.Texture
local sun = lightingfolder.sun.Texture
local toggled = false
local function darksight(actionname, userinputstate, inputobject)
local darksightparts = game.Workspace.darksightparts:GetChildren()
local normalparts = game.Workspace.normalparts:GetChildren()
if userinputstate == Enum.UserInputState.Begin and toggled == false then
print("activated")
Lighting.Sky.SkyboxUp = black
Lighting.Sky.SkyboxDn = black
Lighting.Sky.SkyboxLf = black
Lighting.Sky.SkyboxRt = black
Lighting.Sky.SkyboxFt = black
Lighting.Sky.SkyboxBk = black
Lighting.Bloom.Enabled = false
Lighting.SunRays.Enabled = false
Lighting.Sky.SunTextureId = sun
Lighting.Sky.SunAngularSize = 20
Lighting.Brightness = 3
Lighting.ColorCorrection.Saturation = -1
--Lighting.FogEnd = 50
for i = 1, #darksightparts do
darksightparts[i].Transparency = 0.1
end
for i = 1, #normalparts do
normalparts[i].Transparency = 1
end
task.wait(0.5)
toggled = true
elseif userinputstate == Enum.UserInputState.Begin and toggled == true then
print("deactivated")
Lighting.Sky.SkyboxUp = "rbxassetid://6412503613"
Lighting.Sky.SkyboxDn = "rbxassetid://6444884785"
Lighting.Sky.SkyboxLf = "rbxassetid://6444884337"
Lighting.Sky.SkyboxRt = "rbxassetid://6444884337"
Lighting.Sky.SkyboxFt = "rbxassetid://6444884337"
Lighting.Sky.SkyboxBk = "rbxassetid://6444884337"
Lighting.Bloom.Enabled = true
Lighting.SunRays.Enabled = true
Lighting.Sky.SunTextureId = "rbxassetid://6196665106"
Lighting.Sky.SunAngularSize = 11
Lighting.Brightness = 3
Lighting.ColorCorrection.Saturation = 0
--Lighting.FogEnd = 10000
for i = 1, #darksightparts do
darksightparts[i].Transparency = 1
end
for i = 1, #normalparts do
normalparts[i].Transparency = 0
end
task.wait(0.5)
toggled = false
end
end
ContextActionService:BindAction("Darksight", darksight, false, Enum.KeyCode.E)
any help in fixing/figuring out what’s causing the issue would be appreciated