Parts with transparency at 0 work perfectly without zfighting if they are stacked on top of each other. But the moment they are semi transparent (.1 or something) They start zfighting even if they are at different Y positions (depending on camera angle) how do I fix this so they just.. don’t zfight?
as amazing a suggestion as this is, for other uses I need the transparency to change. If it was solely about the bug this would fix it, but the transparency is a requirement unfortunately