Tried to model and texture my first full realistic scene

my first attempt at modelling and texturing a full scene, i usually only model the cars like the one seen in this picture and also also my first time messing around with future lighting in studio, how’d i do?

27 Likes

holy CRAP. these graphics are amazing! I wish I could make something like that.

4 Likes

The fact that this is your first try amazes me, absolute amazing work, especially the 2nd picture, the textures and lighting definitely fits it.

4 Likes

how…? this is so good; well made and everything. :smiley: :star_struck:

1 Like

damn, looks great for your first attempt at modelling & texturing

1 Like

For a first time it’s really good, but the rust’s height or normal map is a bit too deep on the green warehouse.

2 Likes

ah yeah thanks for pointing that out, i’ll be sure to be a little less aggresive when it comes to using height in upcoming projects.

1 Like

WOW
The difference from day to night is so realistic.
And this is your first one??
Oh damn.

I do get the feeling that the everything is a little big oversized.

1 Like

Absolutely gorgeous! Great work!

This looks great :smiley:! my only crit is that the lights look too blocky try using a mesh.

2 Likes

jeeeeez thats sick bro! keep up the work!

To be clear you said studio and not unreal engine :shock: