Trouble with cloning new parts

Okay, this is gonna sound mad.

I’m trying to make a giant robux flying over the map at random times that dispenses small robux parts that get destroyed after a short amount of time, but the small robux don’t get cloned and are nowhere to be found. Code:

local w = math.random(1,1)

local ts = game:GetService("TweenService")

local start = game.Workspace.robuxstart
local endp = game.workspace.robuxend
local ropart = script.Parent

local ti = TweenInfo.new(
	30,
	Enum.EasingStyle.Sine,
	Enum.EasingDirection.Out,
	0,
	false,
	0
)

local tween = ts:Create(ropart, ti, {CFrame = endp.CFrame})

local amount = 0

while true do
	wait(w)
	tween:Play()
	repeat
		local rs = game.Workspace.rscreate:Clone()
		rs.Name = "newro"
		rs.CFrame = ropart.CFrame
		game.Debris:AddItem(rs,10)
		amount = amount + 1
		wait(0.1)
	until amount == 200
amount = 0
	wait(30)
end

The giant robux that is supposed to be creating robux is moving across the map perfectly fine, it’s just the small robux don’t spawn. Thanks for any help. (Don’t think I am mad)

You never set the parent of the cloned part. If the parent not being set isn’t the issue the next thing I would look at is the double loop. That might be interfering in some way, but from what I can see I’m decently sure its the parent not being set.

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.