Hello, I’m having trouble saving my checkpoints system to datastore 2 due to the fewer request error
is there a way to fix this
The Script:
checkpoints = workspace.checkpoints
datastore2 = require(1936396537)
game.Players.PlayerAdded:Connect(function(plr)
local leaderstats = Instance.new("Folder",plr)
leaderstats.Name = "leaderstats"
local Stage = Instance.new("IntValue",leaderstats)
Stage.Name = "Stage"
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plr.CharacterAdded:Connect(function(char)
local hum = char:WaitForChild("Humanoid")
wait()
char:MoveTo(workspace.checkpoints[Stage.Value].Position)
hum.Touched:Connect(function(hit)
if hit.Parent == workspace.checkpoints then
if tonumber(hit.Name) == Stage.Value + 1 then
Stage.Value = Stage.Value + 1
end
end
end)
end)
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local getvalue = datastore2("id",plr)
local work = game:BindToClose(function(update)
getvalue:Get(update)
end)
getvalue:OnUpdate(work)
getvalue:Increment(0)
end)