Hey, so for some reason, it isn’t hovering over the close button on the UI screen if I try to go to that button.
It highlights the button in the center of the screen, but if I try to get it to hover over the close button, it never does. It’s only happening for the one I think.
Could it be too far away? Any way I could bypass this if that’s the case? Thanks 
edit
It almost seems buggy. I’m spamming buttons on my controller (not really sure about which binds do what) and sometimes it selects, other times it struggles…
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I feel like you accidentally left out a big chunk of information. Screenshots perhaps?
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I was testing out my game interface using a controller, and I know ROBLOX has built-in behavior with GUI elements to respond to controller movement and such.
However, upon testing this out for myself, it was struggling to select the close button for some reason.
If I spammed buttons on the controller, eventually it would work, but it wasn’t consistent; it wouldn’t let me press the close button.
A method that i have seen a lot of devs use is manually mapping gui buttons to controller buttons.
You can use GuiObject.InputEnded to detect when a controller button has been lifted.
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