Context: When the player buys this item, his money output will go to 2x
Hello. I’m trying to make a shop system where if you buy a certain item your money drop amount would increase to you getting double instead of 1.
current script:
local upgradeBought = rs:WaitForChild("remoteEvents").upgradeBoughtLitter
local MoneySound = workspace.MoneySound
upgradeBought.OnServerEvent:Connect(function(player, price)
local leaderstats = player:WaitForChild("leaderstats")
local cash = leaderstats:WaitForChild("money")
if cash.Value >= price then
cash.Value -= price
local LitterBox = rs:WaitForChild("Litter Box"):Clone()
LitterBox.Parent = workspace
MoneySound:Play()
print("367423")
end
end)
i have added a boolvalue inside the upgradeBoughtLitter
remote but I have no idea how to access it and set it to true. Could someone please explain to me how to access a boolvalue and to check if its true? Thanks.