trying to import this one rig makes it look SUPER weird

Okay so when i try to import a rig in roblox studio the model looks REALLY off and weird, but in blender it looks completely normal. i have no idea if its a roblox issue or a blender issue

Expected behavior

I wanted the model to look like this.

check the face normals, might be inverted

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i checked the normals multiple times yesterday, it looks normal

can we get another angle of the model in studio? to me, it just looks like the mesh is inverted
i would try enabling doubled sided on the meshpart and if that doesnt work i would go into blender and clear the vertex colors and reimport

hello, i recently removed all the bones and only left one (which is the torso bone) after importing it to roblox studio i found out that theres a problem with the texture, i enabled double sided and everything, but i think i just have to rerig it, idk

Hello There! I hope you’re doing well.
Thank you for taking the time to submit this issue and for reading our message.

To help us move forward, we’d appreciate your support with a few questions:

  • Is this issue still occurring on your device?

  • If so, could you please send us a log File when importing? And a Repro File?

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Following these steps will help us better understand the issue and work on a solution more efficiently.

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Hello and thank you for your response.
Fortunately i found the solution to the problem, it was the rig itself. next time i’ll provide the log files and repro file if i ever encounter another problem. thank you anyways!

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