I am using the endorsed weapon kit shoulder camera module for my whole game.
I simply want the character to face the tree and face it until the animation ends
But when I do so, the mouse lock rotates the entire model around mid animation.
- I turned off Humanoid.AutoRotate and turned on Character.HumanoidRootPart.Anchored but the character still follows the mouse
Here are some screenshots:
At the start:
When I move my mouse:
And the humanoid properties: