Trying to lock the shoulder camera when doing an animation

I am using the endorsed weapon kit shoulder camera module for my whole game.

I simply want the character to face the tree and face it until the animation ends

But when I do so, the mouse lock rotates the entire model around mid animation.

  1. I turned off Humanoid.AutoRotate and turned on Character.HumanoidRootPart.Anchored but the character still follows the mouse

Here are some screenshots:
At the start:

When I move my mouse:

And the humanoid properties:

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