So I’m working on a climbing system for my game, but I’ve never done anything of its kind. I kinda need help on what to do or how to do it. One of my friends just gave me this, but I don’t really understand.
Well, if you were to give it like a cling effect, it would need to check for parts in front of the character with raycast, if it hit a part, anchor the character and move accordingly to keybinds.
How would I do this? I’m not too well experienced with raycasting just yet as I’ve focused on a lot of other things that I shouldn’t have but were good to learn.