Trying to make Baked Lighting Engine (I forgot about one requirement that says the script needs render entiry map!)

I came up with a project in which every scriptwriter can apply their knowledge to make a Realtime RTX system. It is not necessary to full fill all the requirements that are below, the main thing is that the scripts that you write can be combined into one large script (example: one person writes scripts that create shadows, and another writes so that these shadows can take any surface shape, but they can be added to one script). Unfortunately, I am not professional in programming((
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And yes, do not send me a link to an article that already has a ready-made module, I tried to convert it into a Realtime system, and so that it renders the entire map.

Don’t, roblox is CPU based. You can’t just send a bunch of raycasts every frame :skull: maybe if roblox allows use to control the GPU

What about hide glow and shadows from far distance?