Trying to recreate stamping effect from "Papers, Please"

I need to position the stamp on the passport where it’s placed at, how can i do it?

Any help is appreciated.

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Try this:

g = game.Selection:Get()

local move = g[1] -- replace with the stamp on the paper
local target = g[2] -- replace with the stamp

local relativePos = target.AbsolutePosition - move.Parent.AbsolutePosition
move.Position = UDim2.fromOffset(relativePos.X, relativePos.Y)

is that just ai generated or sum

No, i wrote and tested it and seems to work as you need.
If you have other elemnts influencing the position then you have to fix that yourself

(i assume you want to place the stamp on the paper under the stamp, like in the game)

nevermind, figured it out myself

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