Trying to render camera view for viewport frame

im trying to make an fake object on the surface gui, this is what im looking for :

And this is my attempt :

  • ScreenGui :


    quit using this because of conti
    nuous clonning the character model which is not an good option

  • SurfaceGui :
    here’s the example :


    as you can see, the viewport frame projects the main object on a surface looks like the view from other position but not the view from current camera to the main object

how can i render this correctly?

any help is appreciated!

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I think this post might help you out a little

There’s a few videos showcasing the stuff he talks about in the post but I wouldn’t recommend watching them as all they really do is showcase it, not really explain it

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Tysm for the help!,

i found this after a few hour of searching from your link, it helped me alot