Trying to rotate a model but its only rotating one part

i have welded all the parts toegether, and i unachored all parts besides the one that moves and for some reason the unachored parts dont move with the anchored one.

It roates only the anchored part

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Make sure to modify .CFrame and not .Orientation roblox is hard coded this way for welds.

Or you can use :PivotTo which still uses CFrame.

its giving me an error

TS:Create(Disps.AgeDisp.Wire.CFrame, RotationTI, {Orientation = Vector3.new(0, 180, -90)}):Play()
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Nah, you’d have to update the model to a new CFrame is what he means, i don’t really know what you’re trying to do but you can just

local Wire = Disps.AgeDisp.Wire
TS:Create(Wire, RotationTI, {CFrame = CFrame.new(Wire.Position) * CFrame.Angles(0, math.rad(180), math.rad(-90)}):Play() -- tweak the CFrame as you see fit

i forgot to respond, like an hour ago i found this exact thing out too.
Also found out i can replay the tween to rotate it even more

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