Trynna crate some realistic scene using 3d scans

This place is mostly out of 3d scans and meshes and no roblox parts. The walls are actually 3d with some displacement maps plus some PBR material (SurfaceAppearance) the whole scene is about 2 million tris but it still runs smooth as butter.
Here’s a video working with 3d scans - Album on Imgur hope you guys like it!

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Damn that camera movement is slick

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That looks awesome, well done! :+1: