Hey everyone (again)
So I’m trying to work on my natural disasters factor of my game, but this tsunami model won’t do damage.
My script in the model:
while true do
wait(3)
if script.Parent.Parent == workspace then
local tweenInfo = TweenInfo.new(50, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
local tweenService = game:GetService("TweenService")
local tween = tweenService:Create(script.Parent.Wave, tweenInfo, {Position = Vector3.new(-2191.55, 10.5, 388.4)})
script.Parent.OnTouchEnabled.Value = true
tween:Play()
script.Parent.Wave.CanCollide = true
end
end
script.Parent.Wave.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 25
print("Damage from Tsunami on "..hit.Parent.Name.."!")
elseif hit.Parent.Name == "Tree" then
hit.Parent.Orientation = Vector3.new(0,90,0)
print("Hit a tree!")
end
end)
And the Explorer:

Thanks!