Turn based AI

Hello I recently finished a Turn based AI for a game I am working on.

Note: The reason why it does the same animations is because, I have yet to program any more.

Looks like a player fighting a guard outside Varrock east bank on Runecape haha!

However, having two ai’s co-ordinate like that is quite cool.

it seems too static, but you said you’d add more animations. Movement would be nice though.

[quote] Looks like a player fighting a guard outside Varrock east bank on Runecape haha!

However, having two ai’s co-ordinate like that is quite cool. [/quote]

Indeed. For turn-based action that is the only way I could think of for having it work.

There is still some to be done besides that ex: a death scenario. What type of movement are you talking about so I can improve it tho…