I am looking for a mistake or a fix for my scripts.
So I am making a game and on one part I would like this part Ill call “Locker” to fall over. When you touch a trigger brick the Locker will fall over. Yet When the game starts the locker falls over immediately rather being trigger on touch by a player.
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One is for the trigger block and the other inside the model with the Locker Standing up And the Locker on the ground
I have tried changing the script up a lot and YouTube vids to no avail.
Can you show the model in the explorer?
Alright this is the “Locker”

this is where the trigger button is located

and this is where the “locker” is

Well is the Jumpscaretrigger2 gone? Just confirming that before asking more 
I think that was a mistake on my part I just switched “JumpscareTrigger2” with TriggerJumpscare 2 and now the “Locker” stays still when I start the game and doesnt trigger on touch of the trigger part
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If you could mark your post as your solution if it works, that would help out the rest of the devforum community 
(since they know the post is solved)
I tried but now it stays still and doesnt trigger nor move when the game starts.