Nope, i even increased the range, i also tried doing it with color too and its not working, and it should take 3 seconds for it to finish, it had enough time for pausing and playing which only took 1.5 seconds of the tween.
Can you explain to me what exactly you want the tween to do? Because the way your code is written it looks like it’s just using the same tween twice in hopes of getting a different result.
I’m trying to ask if it’s a bug. I’m not really gonna use it, but for some people they might have some use for it EX: Time Stopping Projectiles ETC. I was only experimenting with tweens and coming up with ideas then I ran into that.
The code looks perfectly fine and when i tested it randomly work and sometimes doesn’t which is quite odd. I tried the Code in this Page : TweenBase | Roblox Creator Documentation and the same happened. Tried some debugging with Completed Event and the tween does not even complete. So I think its more of a roblox issue rather than yours.
Yea this might cause an issue to other people if its a bug and they use tweening for projectiles, as I myself am considering to use tween for projectiles.