Tween.Completed is not firing when a tween ends

I have this code here:

imageTweenTransparencyRemove:Play()

imageTweenTransparencyRemove.Completed:Connect(function()
			print('completed')
			plr.PlayerGui.TalkingGui.Enabled = true
		end)

However the function never fires and it never prints “completed”.

The imageTweenTransparencyRemove var is defined as:

tweenService:Create(plr.PlayerGui.FadeGui.Frame.ImageLabel, tweenInfo, {ImageTransparency = 1})

What is the problem?

Show us the settings of the tweenInfo. You might have set the Tween on repeat.

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tweenInfo is just TweenInfo.new(), i think i may have found the problem though. I had another tween before this one that had .Completed:Wait() and the wait was yielding indefinitely

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Well honestly I am not quite sure what the issue is as this should not even be taking place in the first place, because it should work. Can you make sure no errors have been found via the Output, not the Console.

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Can you paste your entire code?

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