Hello everyone, I am working on an Attack On Titan limb removal/regeneration system, however I am running into an issue where when the Limbs regenerate it lags the server alot. Some things to note is, im using FireAllClients to make it look like the limb heals, I am also running a tween on the client side. The way this works is we get the :GetDescendants() of the model and tween it to its original size again