Tweening player's camera from part to player after player moves

I’m making a cutscene where the camera tweens to a part. During this cutscene, the player is forced to move to a different area.

How can I tween the camera.CFrame back to the character and have it seamlessly transition back into the character having control of the camera? Seems pretty easy but it’s proving not to be.

Let me know if you have any ideas! Thanks.

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Here’s the result of that application. As you can see, it still does not work.