I was thinking how much easier and efficient coding in ROBLOX could be if we had more tween functions available similar to the ones with GUIs we already have. For example:
[size=4]GUI.Color3:TweenColor3(Color3.new(r,g,b), time)[/size]
This would tween any color3 value from the colour it is already on to the specified colour in a certain time period. This would make it MUCH easier to have rainbow effects and just generally make things look snazzy.
[size=4]Something.Value:TweenFloat(End_float, step, time)[/size]
Can tween any float like a NumberValue or .Transparency and so on. End_float is what it ends on, time is how long it will take and step is the difference between each change… for example if the step is 0.1 and the End_float is 1.5 and it starts on 1 - “1.1,1.2,1.3,1.4,1.5”. If the step is bigger than the amount needed to get to the End_float (e.g. the step is 2, the End_float is 10 and the current position is 9), it would just automatically end up on the End_float with nothing left over (1,3,5,7,9,10).
Some more might spring to mind, but that’s all I can think at ter moomunt.