Hello,
I just made a TweenService script but when I play the tweens, it’s giving me a weird result.
The problem is that when the first tween (Tween1) end, the second tween (Tween2) don’t start at the Position that the first tween (Tween1) end .
can someone help me?
-- TweenService Script
local toolModels = game.Workspace.ToolModels
local cameraPart = toolModels.Frame:WaitForChild("CameraPart")
local startEnd = cameraPart:WaitForChild("StartEnd")
local startStartEnd = cameraPart:WaitForChild("StartStartEnd")
local startEndEnd = cameraPart:WaitForChild("StartEndEnd")
local TweenService = game:GetService("TweenService")
toolModels.ChildAdded:Connect(function(WeapModel)
if WeapModel:IsA("Part") then
local clickDetector = WeapModel:WaitForChild("ClickDetector")
local bodyPosition = WeapModel:WaitForChild("BodyPosition")
local goal1 = {}
goal1.Position = startStartEnd.Position
goal1.Orientation = startStartEnd.Orientation
local goal2 = {}
goal2.Position = startEndEnd.Position
goal2.Orientation = startEndEnd.Orientation
local goal3 = {}
goal3.Position = startEnd.Position
goal3.Orientation = startEnd.Orientation
local tweenInfo = TweenInfo.new(2)
local tween1 = TweenService:Create(WeapModel, tweenInfo, goal1)
local tween2 = TweenService:Create(WeapModel, tweenInfo, goal2)
local tween3 = TweenService:Create(WeapModel, tweenInfo, goal3)
clickDetector.MouseClick:Connect(function()
print("click")
WeapModel.Anchored = false
print("Start")
tween1:Play()
wait(2)
tween2:Play()
wait(2)
tween3:Play()
wait(2)
print("Finish")
WeapModel.Anchored = true
end)
end
end)