i made a doors fanmade game and im still working on the random generation of rooms, when testing the generation (after i got a sideways room) the tween animation of the door opening breaks
It could be because of the position from script.Parent.Position is different. Try printing the position see if the position before is the same as currently. Or you could copy it and create a part and paste in the position.
From what I’m seeing is that you are reusing the same Door and just teleport the door to a different position. Since you already saved the properties of the tween it will just go back to where it was.