Twisted [BETA] 1.22 Changelog

RADAR REWORK

  • Radars will now be radial instead of squares
  • KHZL/THIB will now update at varying times
  • Warnings/Icons will now update every 5 seconds

CAMERAS

  • Free to use handheld camera

Income will be made per quality of photo with penalty for similar photos
Multiple filters and modes
Ability to change focus, aperture and more

  • TIV turrets and doghouse turrets will utilize the camera system
    • These will not make income

DOW CHANGES

  • DOWs will now have their own radars (limit of 5 concurrent radars)
    • DOW radars will use a different colortable (further expansion planned)
  • Increased income per scan
  • Added UMass and DOW 7

STORM / TORNADO CHANGES

  • Improved tornado caching performance
  • Improved debris clouds physics
  • Reworked debris damage physics
  • Reworked vehicle lofting physics
  • Tweaked odds of tornadoes recycling
  • Tweaked storm scaling and progression

GAMEPASS BUFFS / REWORKS

  • NWS will now highlights buildings giving more transparency on what has/hasn’t been rated
  • EMS buffs

Income increased
Healing speed is now quicker
NPCs now take longer to disappear

  • Reworked drone behavior

Drone movement is now done with the mouse

  • Reworked trucking system (hopefully fixing the persistent bugs)

QOL CHANGES

  • Added VIP Controls

Pause time (This WILL disable ALL income for the server)
Vehicles Collision
Kick Player
Shutdown

  • Added 22 new badges

7 badges for varying windspeed records
6 badges for varying money records
4 badges for varying driving miles record
2 badges for meeting Siryzm or Willzuh
1 for probing a tornado
1 for dying from a tornado
1 for getting struck by lightning

  • Added visible controls for console variants
  • Added new billboards
    • New billboards will contain the logo festival submissions winners, congratulations to:

    SpencerBM1RBLX, DocoDummy, OmikronSpecUnit, ElSaldeBaneado, primeminister_soccer, IIDlawz, rauzimho, Corerax, PerformanceEngineer, magniflcent

  • Buffed Siriway income
  • Lexan can now be “deployed” without parking the vehicle
  • Convoys will now have an independent chat
  • Added support for controller driving on mobile
  • Reduced how long you spawn at the town you left at
  • Added a toggle for radar sites
  • Double clicking light toggle will turn on interior lights (if the vehicle has them)
  • Additional backend code reworks
  • Improved powerflashes
  • Tweaked volume of EMS sirens

BUG FIXES

  • Fixed gas prompts no longer working if you die
  • Fixed damage not being taken if you jump out of vehicle before landing
  • Fixed a bug preventing the client from fully loading
  • Fixed mobile driving UI order
  • Fixed a persistent error that occurred on client tornado mechanics
  • Fixed respawn UI not showing if in cinematic mode
  • Fixed drone static not being visible when in cinematic mode
  • Fixed UTAV lights being angled incorrectly sometimes
  • Fixed being to duplicate rocket probes
  • Minor map fixes

Twisted 1.22 Releasing Friday, March 20th, 2026 at 6:00 PM EDT

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