Hey! Is it possible to animate with the character holding two tools at once. I want the character to be able to equip a plate of food and be able to click, and an animation will play of their left hand using a fork to eat the food and the right hand holding the food. I do not want it to hold the plate the whole time they are playing, only when they equip.
If you are using motor 6d, I believe if you set the part 0 to the torso of the player and the part 1 to the plate, you should be able to animate the plate independently of the hand.
How do I make it so that it only shows when the player has the plate equipped?