1: fixing what seems like a data type error which might be an issue on the luau engine
2: cframe / instance type is coming up as “userdata???” which is only accessible through meta-tables
3: changing variables, using print(type(HEAD.CFrame)) to confirm, checking if it’s there, re-setting it, literally everything. impossible to solve (personally) as I do not know these types of situations nor does my friend, line 71 throwing the error in question:
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local OFFSET_BACKUP = Vector3.new()
local RUNSERVICE = game:GetService('RunService')
local PLAYERS = game:GetService('Players')
local PLAYER = PLAYERS.LocalPlayer
local CHARACTER = PLAYER.Character
local HUMANOID = CHARACTER:FindFirstChildOfClass('Humanoid')
local CAMERA = workspace.CurrentCamera
local CONFIG_CAM = require(script.config_cam)
local CONFIG_SHOWBODY = CONFIG_CAM.SHOW_BODY
local CONFIG_REMOVEDECALS = CONFIG_CAM.HIDE_DECALS
local CONFIG_SHOWACCESSORIES = CONFIG_CAM.SHOW_ACCESSORIES
local CONFIG_CAMERA_OFFSET = CONFIG_CAM.CAMERA_OFFSET
local X1, Y1, Z1 = CAMERA.CFrame:ToOrientation()
local X2, Y2, Z2 = CHARACTER.PrimaryPart.CFrame:ToOrientation()
local CAMPOS,TARGETCAMPOS = CAMERA.CoordinateFrame.p,CAMERA.CoordinateFrame.p
local ANGLEX,TARGETANGLEX = 0,0
local ANGLEY,TARGETANGLEY = 0,0
local SENS = 1
local SMOOTHNESS = .05
local HEAD = CHARACTER:FindFirstChild('Head')
local UIS = game:GetService('UserInputService')
local CONTAINER = {
RUNSERVICE,
PLAYERS,
PLAYER,
CHARACTER,
CAMERA,
CONFIG_CAM,
CONFIG_SHOWBODY,
CONFIG_REMOVEDECALS,
CONFIG_SHOWACCESSORIES,
CONFIG_CAMERA_OFFSET
}
for _,_v in ipairs(CONTAINER) do
--if not _v then return error('Instanced variable of container table was not properly added or registered.') end
end
local function ADVSEARCH(loc)
if not loc then return print('no search-thru location provided') end
for _,_v in pairs(loc:GetDescendants()) do
if _v:IsA(
'BasePart') and loc and not _v:IsA('Accoutrement') and _v.Name ~= ('Handle') and _v.Name ~= ('Head') then
_v.LocalTransparencyModifier = 0
elseif _v.Name == ('Handle') then
_v.LocalTransparencyModifier = 1
elseif _v:IsA('Accoutrement') then
_v:FindFirstChild(
'Handle'
).LocalTransparencyModifier = 1
elseif _v.Name == ('Head') then
_v.LocalTransparencyModifier = 1
end
if _v:IsA(
'Decal') then
_v.Transparency = 1
end
end
end
task.spawn(function()
RUNSERVICE.RenderStepped:Connect(function(_dElT)
if not CHARACTER then return end
if type(HEAD) ~= type(CFrame) then return end
ADVSEARCH(CHARACTER)
task.spawn(function() -- WBW (74-95)
print(type(HEAD.CFrame))
CAMPOS = CAMPOS + (TARGETCAMPOS - CAMPOS) *0.28
ANGLEX = ANGLEX + (TARGETANGLEX - TARGETANGLEX) *0.35
local dist = TARGETANGLEY - ANGLEY
dist = math.abs(dist) > 180 and dist - (dist / math.abs(dist)) * 360 or dist
ANGLEY = (ANGLEY + dist *0.35) %360
CAMERA.CFrame = CFrame.new(HEAD.Position)
* CFrame.Angles(0,math.rad(ANGLEY),0)
* CFrame.Angles(math.rad(ANGLEX),0,0)
* CONFIG_CAMERA_OFFSET
CHARACTER.PrimaryPart.CFrame=CFrame.new(CHARACTER.PrimaryPart.Position)*CFrame.Angles(0,math.rad(ANGLEY),0)
end)
end)
UIS.InputChanged:connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
local delta = Vector2.new(input.Delta.x/SENS,input.Delta.y/SENS) * SMOOTHNESS
local X = TARGETANGLEX - delta.y
TARGETANGLEX = (X >= 80 and 80) or (X <= -80 and -80) or X
TARGETANGLEY = (TARGETANGLEY - delta.x) %360
end
end)
end)