UGC Accessory Color Changes Under Certain Circumstances

When I uploaded the spork mesh, it still had the blue vertex coloring but was overwritten by the texture. The texture was also normal as an accessory worn on an npc in studio.

When I uploaded the accessory it still has the normal texture. The preview on the website still has the normal texture on the R6 and R15 body types. When ingame, the accessory on R6 was normal. Although the texture on R15 changed into a blue tint. I did not notice the problem until I wore it on R15 ingame.

Accessory: Spork - Roblox

Hi!

We’re closing this as Fixed, as validation now prevents vertex colors. We’re going to be iterating through these assets in the future and figuring out how to get them updated.

Best,

yungzrk