UGC Bundles, available bounds for Blender?

I’d like to start making more bundles however it’s very difficult and time consuming when I’m at the finishing phase and I get a bunch of errors saying some body parts are too small or too big. We have bounds for Studio & Blender for accessories such as hats, hair etc. However there’s basically nothing for bundles. I know there’s the validation tool, however it’s not that useful.

Does anyone have an idea on how I can achieve this?

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