Ui behind player character

how do i make it the ui be behind the player character? just like punch out wii game


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is the surface gui or screen gui in always on top?

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its screen gui and it doesnt have always on top, only billboardgui and surfacegui

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have you tried zindex?

or making the ui in surface gui to get the 3d look?

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zindex is like ui order placement i think

i dont want that 3d look i wish the ui the be behind the player character

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well screen gui means the actual players screen so it cant be involved inside the workspace in this case the character…

you will need to use a surface gui…

i think or just search up a tutorial on guis

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Consider using BillboardGuIs and adjust their StudsOffset or ExtentsOffset property to align the UI to your liking.

What if you put the camera in a Part and move it that way, then weld a Part with SurfaceGui on it to the camera Part so it’s behind the player.
It all depends on how you would be manipulating the camera in game.