how do i make it the ui be behind the player character? just like punch out wii game
is the surface gui or screen gui in always on top?
its screen gui and it doesnt have always on top, only billboardgui and surfacegui
have you tried zindex?
or making the ui in surface gui to get the 3d look?
zindex is like ui order placement i think
i dont want that 3d look i wish the ui the be behind the player character
well screen gui means the actual players screen so it cant be involved inside the workspace in this case the character…
you will need to use a surface gui…
i think or just search up a tutorial on guis
Consider using BillboardGuIs and adjust their StudsOffset or ExtentsOffset property to align the UI to your liking.
What if you put the camera in a Part and move it that way, then weld a Part with SurfaceGui on it to the camera Part so it’s behind the player.
It all depends on how you would be manipulating the camera in game.

