Ui changes position when in play mode

the positions of some of my ui elements change when entering playtest mode. ive tried a few solutions but none worked. (i already have every ui element using scale instead of offset and the plugin i found that used to solve this is broken)

in both images im using an emulated 1920x1080 screen with fit to window so the resolution and aspect ratio arent changing.

in edit mode:


in play mode:

probably happens because of the top bar inset.
select your screengui and enable IgnoreGuiInset.

the head / other thingamajigs still shouldn’t be moving like that though, make sure everything is parented correctly,

and add UIAspectRatioConstraints to the large white frame holding everything (using a plugin or manually setting scale to the abs size x / abs size y)

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