Hi, so I designed a UI (shown below)
When I join studio test, its all fine however when I join the roblox game it becomes all sqew. (as shown below) Does anyone know how I can fix this? If so does it support mobile too?
1 Like
Use 0.5, 0.5
as your anchor point, and 0.5, 0, 0.5, 0
as the position then offset it with offset.
I do not see offset anywhere within the properties
offset is a value of UDim2
Try setting the ScaleType of the imagelabel/button to fit. This will make it so the image fits inside the bounds of the object rather than stretching.
Scale type did nothing, unfortunately.
It is not a value if an ImageLabel
you have to click on the drop down, there will be “Size” and “Offset”, as @JollyGameCrazy said it is only UDim2
1 Like