UI is scaling oftely strange

Hello, developers. I am making a UI and the text label seems to change its position depending on the resolution of the screen, even though its size is scaled and it has an AspectRatio object inside of it using the Autoscale Lite plugin.

https://gyazo.com/f5b502db8060b7aa045c35935ab4a727

Here is a video showing the strange phenomena. As you can tell, it only happens on the right side of the screen and in the middle too. On the left, it is perfectly fine.

The solution is to use anchorpoint, set your frame’s anchorpoint to .5, .5

This doesn’t work. It still does the exact same thing. I have also tested other UI elements in my GUI and it does the same thing. Is this an engine bug?

Edit: It looks to me like it’s just a bug. When I view it in the mobile device emulation it doesn’t do the weird positioning it does in the video. If you are having the same problem, don’t use the window resolution or the output to test if the UI scales on all devices. Use the device emulation in the test tab.

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