UI resizing draggers don't show on Mac on Studio

There’s no dragging for Mac when working with UI. It’s the same across all my games. The draggers only work when I’m on my Windows pc. A fix would help, thanks!

Expected behavior

It should let me drag so I can resize the UI like on windows.

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@DIREFUL_7N1F3 do you have different plugins installed on your mac vs your PC? Try disabling any plugins that are only on the mac.
There are plugins that steal input such that the input does not reach the DragDetectors.

Please write back and let us know if this makes a difference.

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Yep you’re right it’s one of the plugins. I’ll figure which one is the culprit, thanks! Kinda weird though that the plugins I have are the same as the ones I have on windows.

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Thanks for writing back. I am going to close this bug.

It’s a problem that plugin writers can steal the input, but it’s legal given the API for our system.

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When you find out which plugin is the culprit will you please write back?
We’d like to look into how a plugin could steal input on one platform and not on another.

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I am a plugin maker and mine doesn’t do that and it’s heavy on the user input. I’ll do some figuring on which plugin is making the issue and yes I’ll write back. :sunglasses:

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Found it! And it’s a plugin that I purchased :sob:

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Thanks. And you’re certain that with this enabled on PC, you don’t have the problem?

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I don’t have the problem on windows, but on my Mac it’s not showing the UI handles. He needs a bool that ensures the plugin isn’t activated or something to prevent it reading while the plugin is closed. It stopped showing the handles immediately after install, and it shows after disabling the plugin.

Solely a problem for whatever difference Mac has compared to Windows.

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This is kind of a known issue that some plugin writers don’t take care of nicely. Here at roblox we can’t stop them.
However, it’s extremely puzzling that this would not happen on windows.

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Anyhow, you have a (very irritating) workaround.
I’m going to keep the bug open while we investigate why there is different behavior on mac vs PC

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Yeah I can’t imagine the other optimizations other plugin makers are unknowing of. I honestly would be down to make a YT tutorial video on making plugins (correctly). My plugins have been wrote with almost all corners of what plugins have to offer. I’ll get to jotting that down on my to-do list lol.

Yeah. Just letting you know I won’t be any help in feedback the Windows side of things as I only have my Mac for a while. Plus Windows doesn’t have the problem so this comment really isn’t needed lol. I’ll be here for if ya’ll need feedback on future fixes.