EDIT: Fixed the border and the gradient
Hello! I am working on a game with some friends which involves a map selection & voting system. I am pretty bad at UI design (especially in Roblox), so I would like some feedback. I am currently working on the voting UI.
- At the beginning of the clips, you can see the health and stamina bars at the bottom left.
- On the top-middle at the beginning of the clips is where information such as the intermission time, etc will display when needed.
I have uploaded a video of testing the voting UI on a desktop screen size and also mobile. Thank you very much!
Also, please give me feedback on how I could make my post better and more informative (if needed), because this is my first time asking for UI help.

fix the outline it’s bothering me
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that alright but gradient on X exit button is just off
Not consistent with green vote button
Either give them both same gradient or just remove it
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I fixed that issue and the gradient on the close button, and have updated the clips accordingly. Thank you!
You already make good use of images in your interface, I like those custom fillbars. You didn’t do a bad job with it, it just lacks some styling!
It’s usually best to adapt your interface’s styling to the theme of your game ( For example; if your game were about sword fighting, you’d use epic looking fonts and icons rather than roundy modern icons ) so that it can look better and give off that first good impression.
- The current map vote menu is missing detail, take inspiration from the “Map: Tundra” frame at the top center.
I improvised this in about 5 minutes, have a look: