UI scales way differently once loaded at first in some scenarios [HELP]

, ,

So I haven’t come across any problems with my UI as of yet, but recently I’ve seen my User Interface start to scale differently once loaded, but as soon as I change the Resolution of my game Window in either the Studio or in-game it loads back to normal. Note that this does not occur every time, only a specific amount of time.

this looks like you used offset instead of scale for size and postion of the gui
you should check it

I am using Scale, but I think you misunderstood the problem, if I press F11 for instance - then it fixes itself.

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