UI Scaling&Positioning Issues

Im trying to make the basic gui of health, stamina and exp but the UI showes


and


this in different screens. Why does this happen? When i use AutoScale Lite, the UI appears like


and

(I turned IgnoreGuiInset true and used scale on both position and scale)

IgnoreGuilnset wont do anything but have you tried adding a ratio constraint?

Yes i did, I said I tried using AutoScale Lite and it became worse

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It might be because you’re using it in the wrong places

I think i didnt understand properly, may i know what do you mean?