Me too, is there a solution yet?
getting this aswell, can this get a fix? @zilibobi
Looks like roblox changed something that breaks the plugin now. I’ll fix it later today.
It is updated on itch.io
@7Vakoz I don’t accept robux for this plugin
@ZenAintValid I’ll see if I can implement it in today’s update
Thanks, was really wanting the plugin for a project I was working on.
Hi @zilibobi, this was spammed (~1/s) on my output but now stopped. Everything works correctly tho, just wanted to let you know.

For the Icon selector UI, it lacks the option to apply to the current selected Image option and a way to copy the ID without having to check everytime
It’s extremely annoying and time comsuming
You can set in the settings wheter you want to apply the icon to the selected instance or make a new instance afaik
My suggestion is to host a simple 2 dollar a month and 1 dollar a year for the domain which then you make a game which communicates with your server directly and you can use parcel if you are still unsure about hosting stuff yourself its free to use lmk if u need the link to that 2 dollar hosting site
[Resolved]
Issue with “Fast Scale with UI Scale” - Script not being generated
Hi, I’m having an issue with the “Fast Scale with UI Scale” feature.
While the UI looks correctly scaled inside Roblox Studio, it breaks when running the game on mobile devices. It seems like the LocalScript that is supposed to dynamically adjust the UIScale.Scale property is not being generated under the ScreenGui.
Because there is no script to calculate the scale factor based on the device’s resolution at runtime, the UI remains at its original size and doesn’t adapt to smaller screens.
Is this a known bug, or is there a specific step I might be missing to trigger the script generation?
Hi, it should appear under LocalPlayerScripts.
I assume that you most likely denied plugin script injection. You can enable it here:
I had “Script Injection” disabled for the plugin.
Once I allowed it, the script was generated immediately and everything works perfectly now.
Thanks for the help!


