UIAspectRatioConstraints interfering with ScrollingFrame AutomaticCanvasSize

My ScrollingFrame appears to not be rendering the ScrollingBar on this UI

The main cause of this is the UIAspectRatioConstraint situated in the “SeedDisplay” Frame, though once removed completely ruins the design’s outcome.

The only reasonable solution has been to manually change the CanvasSize, as since my AutomaticCanvasSize seems to not be doing absolutely anything. Though I really do not want to be doing such a thing.


Anyone have any idea why such a thing is occuring?
It has been happening for quite a while but I realized it’s time to get a solution, as it has been impacting a lot of my projects.

I don’t see a reason why the UIAspectRatioConstraint inside SeedDisplay is necessary. What are the properties of SeedDisplay?


By not using the UIAspectRatioConstraint, the UI becomes un-even and completely breaks.

Properties

Remove the UIAspectRatioConstraint inside SeedDisplay and use scale only for the size. There is already a UIAspectRatioConstraint inside BuySeeds, meaning if you use scale for everything else it should maintain the ratio you would like.

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Seems to be the trick! Cheers!
I appreciate it.

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If my replies helped you, please mark it as a solution! Have a great day.

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