You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Keep it simple and clear!
I am attempting to clone a circle Frame.
What is the issue? Include screenshots / videos if possible!
The UI corner stops working when cloned. There are no errors, and everything else works fine.
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have double-checked that the UI corner still exists in the frame, and it does.
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
Code that generates the circle:
local CrossSection = CircleTemplate:Clone()
CrossSection.BackgroundColor3 = Color
CrossSection.BackgroundTransparency = 0
CrossSection.Name = "Sphere"
CrossSection.Parent = Canvas
-- Just a small section of the code, only the position and background transperency is modified. --
I think what happened is that you changed the size of the frame (either larger/smaller) and by doing this, it changes on how huge the radius of the UICorner looks like. So you would need to edit the UICorner radius for the cloned frame (you can do this by changing the UICorner property while play testing to see if the UICorner of the cloned frame is already good enough)
Another thing you could do to probably solve the problem (if the answer above didn’t work) is that you could make a new UICorner instead by doing this:
local UICorner1 = Instance.new("UICorner")
UICorner1.CornerRadius = UDim.new({Scale},{Offset})
-- I forgot if it is UDim or Vector
UICorner1.Parent = CrossSection