UIs on other devices aren't correctly scaled

Tell me if this is the right category please.

  1. What do you want to achieve?
    I want to make my UIs accurate and the same on different devices.

  2. What is the issue?
    The AutoScale plugin won’t work correctly.

  3. What solutions have you thought of so far?
    I thought of looking on DevHub but I couldn’t find anything.

Any ideas? How could I do this. Do I have to do it Via Script or is there already a feature in Studio?

Manually scale this, you just have to set each one correctly.

I have manually done it but when I do it to fit mobile it doesn’t look right on PC.

UI scaling is one of the hardest jobs for UI makers, it’s best to use sizing frames, and a ton of other method to do it.
Edit: Make sure that NOTHING is not scaled, cause this causes screen to screen variation, although images are tricky because of this, as if they change it can look bad.

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What do you mean by Sizing Frame.

As in a frame parented above a multitude of frames, to size it more easily.

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You need to use UIAspectRatioConstraints to make UI stay the same size across all screens, this plugin has a button to easily add the UIAspectRatioConstraint with the correct properties for you.

I read the devforum post of plugin creator and it helped Thank you.

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