I currently cannot use any UIStroke objects on frames (that is all I have tested and used said object on.)
These two bars have UIStroke objects inside of them (shown in the image below) however, they do not display. Even after clicking playtest the stroke does not end up appearing.
The intended appearance for these bars are shown below (I apologize for the low quality, this is the only image I have of how the bars should appear.)
The only beta feature I have enabled is UI Drag Detectors however, the objects worked perfectly fine until earlier today.
PS: I apologize if the tags are incorrect, I had no idea what I should use.
EDIT:
I just realized I had the “Improved UIStrokes” beta feature enabled, disabling it didn’t fix the problem though. I also noticed that this bug only happens when the UIStroke has “LineJoinMode” set to “Round,” all the other modes work perfectly fine.


