currently im making a game, and i was wondering if there was any possible way to make images with transparent backgrounds have a UIStroke thats not doing a square over the image, and instead the stroke goes on the image? bad explanation sorry, you can see what i mean on the image
with uistroke not possible, would recommend just creating a duplicate of the imagelabel making the imagecolor black, setting the zindex to a lower value than the normal image (so it goes under the real one) and making it a bit bigger in size