V1.02.00 (1/20/25)
- Added mobile support for using Ultimatum dash
- When spawning inside a tycoon, players will always have a force field until they either leave their tycoon or equip a weapon
- Force field duration increased on spawn for players not in a tycoon team
- Improved the life-steal ability of the Ultimatum
- Decreased damage values of the Linked Sword
- Altered damage of the Venomshank so it won't deal large amounts of damage on an Ultimatum wielder
- Added a display that shows how much silver a player has
- Players now face the center of the map (where Ultimatum is in the stone) when spawning in
- Slightly adjusted ruins' position in the world
- Other small changes
V1.01.02 (1/16/25)
- Fixed the 'Wielder' label for joining players, as they wouldn't see the label if there was already a wielder
- Fixed the issue where one can have two swords equipped if they pull out Ultimatum while already equipping a sword
- Fixed the ability to get two Ultimatums when killing a wielder
- Fixed blank empty sky bug when spawning
V1.01.01 (1/12/25)
- Money collectors now change color when a player collects money from them
- Fixed Help UI
- Replaced 'How to Play' slide displaying kills since it didn't show any
- Re-scaled Credit UI
- Re-scaled Donate UI
- Other small changes
V1.01.00 (1/10/25)
- Added an 'Invite Friends' button
- Added a 'Donate' button
- Added SFX for pulling out Ultimatum
- Changed the escalators in the tycoon to stairs
- Slightly adjusted UI size & positioning
- Skipping intro has no noticeable wait time
- Replaced the poison image for the 'How To Play' help slides
- Adjusted appearance of platinum droppers
- Fixed showing the claim tycoon message when a player touches an unclaimed tycoon door when they already owned a tycoon
- Fixed an issue with sword collision occurring at sword stone for a wielder after they pulled it out
- Other small changes
V1.00.03 (1/03/25)
- Skipping intro requires a wait of 1 second
- Small fixes
V1.00.02 (1/03/25)
- Ultimatum has a 33.3% (lowered from 100%) chance of dropping from the wielder when defeated
- Skipping intro immediately puts the player in the game
- Fixed manual dropper prompt from not working after buying the 'Owner Access' door
- Fixed an issue with the Ultimatum disappearing when the wielder of Ultimatum and the player that defeated them died at the same time
V1.00.01 (1/03/25)
- Republished due to major performance issues
- Ultimatum has a 100% chance of dropping from the wielder when defeated
- Changed drops from client to server for performance and accuracy
- Fixed sword giver prompts from not appearing when a player walked too far from their tycoon
- Fixed when tycoon drops give money to every money collector
- Changed lighting
V1.00.00 (12/30/24)
- Official Launch of Ultimatum
- Tycoon drops run on the client