Unable to adjust playercount limits for server size

My game has had a limit of 4 players and 2 social slots for a while now, though I’ve been trying to increase it to a larger amount.
However I’m constantly faced with errors.


Game link: LUDO! [BOARD GAME] ♟️ - Roblox

These errors occur both on the creator dashboard website and the game settings within roblox studio.

Expected behavior

I expect the older servers to maintain the former limitations, while new servers boot up with the newly defined Max Players and Social Slots fields.

EDIT:

It seems my game’s description retroactively no longer can pass Roblox’s text filter. This inadvertently causes the game’s server sizes to become soft-locked, until a new description is written. The UI does not notify you of this when you are inside the Place Max Player / Max visitor settings screen, so it’s very unlikely to be noticed on one’s own. Hopefully this UX-issue can be addressed.

The old description:

The newly modified description:

Seems a similar bug report was made years ago: Unable to change Maximum Visitor Count with broken place description

Just my conjecture: I assume this was being false-flagged cause the text-filtering system might’ve mistakenly identified it as “gambling” content by including “rolling a 6”, though, rolling dice is a very common mechanic in casual family-friendly board-games for all ages.

1 Like

In general, game settings error might have a callback on the output. Do you have any errors on the output?